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3D (1) 3D content (9) 3D content creation (1)
3D content exploration; interaction; semantic web; urban design; Unity (1) 3D content; Content customization; 3D web; Semantic web (1) 3D Games (1)
3d interfaces (1) 3D presentation (1) 3D sound (1)
3D sound in AR (1) 3D user interfaces (1) 3d visualization (1)
3D web (7) 3D web; Semantic web; 3D content; Ontology; Semantic 3D; Virtual and augmented reality (1) Access control (1)
Adaptable access control (1) Adaptable authentication (1) adaptation (2)
administrative process (1) advanced persistent threat (1) agent technology (3)
algebraic representation of social protocols (1) analiza danych (2) analysis domain language (1)
Animation composition (1) Annotations (1) application architectures (1)
AR (1) AR services; contextual services; CARL (1) Architecture 3D content (1)
ARCO (1) Artifficial Intelligence (1) artificial intelligence (2)
ASIS (1) Audio augmented reality (1) audio guide description language (1)
Augmented Reality (10) Augmented reality AR Semantic web Architecture for AR services CARE middleware Quantitative evaluation (1) augmented reality services (1)
Augmented reality; CARL; Three-dimensional displays (1) authoring tools and methods (1) Authorization rules (1)
automatyzacja personalizacji (1) bezpieczeństwo (3) Big Data (1)
Biometric authentication (1) Biometric identification (1) Bitcoin (2)
blockchain (2) Blockchain security (1) Bluetooth 4 LE (1)
boja lokalizacyjna (1) breeding environment (1) busines information systems (1)
Business Process (1) business process modeling (1) BYOD (1)
caching (1) call graph mining (1) calm computing (1)
car showroom (1) CARE (1) CARL (1)
cloud computing (1) Cloud-based Applications; Virtualized Applications; Computer Games; User Experience; Internet (1) clustering coefficient (1)
collaboration modeling (1) collaborative network (1) collaborative processes (2)
competence description (1) competences (1) complex and virtual devices (1)
complex contracts (2) Concrete (1) concurrency (1)
consumer behaviour (1) Content creation (1) context competences (1)
Context-aware applications (1) Context-aware authorization (1) Context-based authentication (1)
Contextual Interaction (1) core competences (1) Cross-Platform Applications (2)
Cryptoasset (1) CSCW (1) CSS3 (1)
cultural her- itage (1) Cyber-physical systems (1) Cybersecurity (5)
data bases (1) Database Mangement (1) Declarative Workflow Language (1)
Device identity (1) Device independence;Multi-device applications;User interface adaptation;Context-aware applications; (1) Device-Independent Applications (3)
Device-Independent Architecture (2) Deviceless payments (1) digital content (1)
digital cultural heritage (1) digital exclusion (1) Digital Markets (1)
Digital Museums (1) Digital Service (1) digitalisation (1)
directories (1) disinformation detection (1) disinformation detection application (1)
disinformation detection automation (1) disinformation detection tool (1) Distributed VR (1)
dynamic content composition (1) DynG prototype (1) e-commerce (2)
e-Government (1) e-Learning (3) E-Merchants (1)
e-negotiations (3) e-Service (1) econometrics (1)
Economy 4.0 (1) Education (2) edukacja (1)
edutainment (1) eksploracja tekstów (2) electronic health record (1)
electronic money (2) electronic negotiations (1) electronic payment systems (1)
electronic voting (1) employment structure (1) enterprise architecture modeling (1)
Enterprise Content Management systems (1) european law (1) EuroXR (1)
evaluation of CAL systems (1) event-based (1) Exploration (1)
Extended reality (1) federated system security (1) fixed collaboration protocol (1)
Fixing Errors (1) food research laboratory management (1) future internet (2)
Gamification (1) generative artificial intelligence (1) genetic algorithm (1)
geolokalizacja (1) gospodarka oparta na wiedzy (1) GPT (1)
group dynamics (2) GUI adaptation middleware (1) haptics (1)
HCI (1) health information system (1) hierarchical classification (1)
higher education (1) HMD (1) HMD Household appliances (1)
HTML5 (1) human interaction (1) Human's Role (1)
Human-Agent Collectives (1) human-agent interfaces (1) human-computer interaction (1)
human-to-human interactions (2) Identity of devices on the Internet of Things (1) Immersive Environments (1)
immersive visualization (2) Industrial training (1) Industry 4.0 (1)
information authenticity (1) Information Society (1) information systems (1)
information visualization (1) Intelligent transportation systems (1) Intention of Use (1)
interactions metadata (1) interactive 3D (1) interactive 3D objects (1)
interactive contents (1) interactive learning environments (1) interactive multimedia (1)
Interactive TV (1) Interdependent Networks (1) Internet (2)
Internet Architecture (1) Internet of Services Internet Middleware (1) Internet of Things (7)
Internet of Things; Future Internet; sensor network; REST; OSGi (1) Internet of Things; Representational State Transfer (1) Internet Rzeczy (1)
Internet voting (1) job reallocation (1) key performance indicators (1)
Knowledge based systems (1) knowledge extraction (1) knowledge representation (1)
kształcenie informatyków (1) kształcenie przez całe życie (1) labour market (1)
Lego NXT (1) Logic programming (2) MARAT (2)
marketing (3) Mass-scale information systems (1) merchandising (3)
message exchange (1) metadata (1) metadata schema (1)
Microdata (2) Microformat and Microdata Schemas for Interactive 3D Web Content Index > Terms—3D content (1) Microformats (2)
micropayents (1) micropayments (1) middleware (1)
migracja do chmury (1) Mixed Reality (3) Mixed reality · AR · VR · Visualization · Stock data Natural interaction · Leap Motion (1)
Mobile applications (2) Mobile authentication (1) Mobile Authoring (2)
mobile devices (3) Mobile Internet Applications (1) Mobile Payment System (1)
Mobile web applications (1) modele biznesowe (1) modular (1)
multi-device applications (3) Multi-device framework (1) multi-facet analysis (2)
multi-layer (1) multi-platform (1) multi-version concurrency control (1)
multi-version concurrency control algorithms (1) multi-version databases (1) multimedia systems (1)
multimedia/hypermedia systems (1) Multiparty computation (1) multiple collaboration protocols (1)
Multisignature (1) multiversion contract (1) nauczanie zdalne (1)
network model (1) non-monolithic negotiations (1) nonmonolithic electronic collaboration (1)
On-demand content creation; Query-based content generation; 3D modeling; 3D meta-scenes; Semantic web; Virtual and augmented reality (1) Online Shops (1) online voting (1)
ontologies (5) ontology (5) orchestration (1)
organization value (1) OSGi (2) OWL (1)
partner selection (1) Passive payments (1) Payment Adoption (1)
Payment authorization (1) payment systems (1) performance measurement (1)
Photorealism (1) PISTE (1) prawa autorskie (1)
privacy protection (1) privacy-preserving systems (1) process mining (2)
process modelling (1) product life cycle (1) Program Agents (1)
program studiów (1) Programmers (1) Proof of identity (1)
prototyping (1) prywatyzacja wiedzy (1) przetwarzanie w chmurze (1)
public administration (2) płatne treści (1) Queries (1)
RDF (1) RDFa (2) RDFS (1)
Reasoning (1) recommendation system (1) reklama internetowa (1)
remote monitoring and controlling of experiments (1) remote voting (1) Resilience (1)
Responsibility (1) REST (2) Robustness (1)
RTB (1) Search Systems (1) Secret sharing (1)
secret sharing model (1) secure content distribution (1) security (1)
security patch (1) Security analysis (1) security management (1)
security protocol (2) Semantic 3D Ontologies (1) semantic description (1)
semantic metadata (1) Semantic Modeling (1) semantic modelling (2)
Semantic Multi-layered Design of Interactive 3D Presentations Index Terms—3D web (1) Semantic Web (9) semantic web; semantic modelling; 3D content; domain-specific ontologies; virtual and augmented reality (1)
semantical validation (1) Semantics (2) sensor network (1)
service protocol (1) service selection (1) service-oriented architecture (1)
Showrooms (1) sieci społecznościowe (2) simulation (1)
single-link clustering (1) small and medium enterprises (1) small and medium size enterprises (1)
small-world (1) Smart City (2) smart devices (1)
smart environments (1) smart spaces (1) SOA (5)
social network (1) Social Network Analysis (1) social networks (1)
Social protocols (1) social requirement (2) Social Requirements (1)
software vulnerabilities (1) software agents (2) SOIL (1)
SOKU (1) Spatial sound (1) społeczeństwo informacyjne (1)
STEM (1) Stores (1) structural validation (1)
studia międzyuczelniane (1) sustainability (1) systemy rekomendacyjne (1)
T-shape education (1) tactile feedback (1) teaching programming (1)
Three-dimensional displays (1) trade (1) training (1)
Transaction authorization (1) Ubiquitous applications (1) ubiquitous computing (1)
UI Adaptation (1) UIDL (1) ultra-metrics (1)
Unity (1) university transformation (1) unlinkability (1)
unpatched vulnerability (1) user interface adaptation (1) User interface description languages (1)
user interfaces (4) user privacy (2) user privileges (1)
usługi WWW (2) Versioning (1) Virtual and augmented reality (1)
Virtual Breeding Environment (1) Virtual Entreprise (1) Virtual Exhibitions (2)
virtual museums (1) virtual organization (3) virtual organization breeding enviroment (1)
virtual organization creation (2) virtual organizations (3) Virtual Reality (14)
virtual studios (1) virtual teams (1) virtual user interfaces (1)
Visualization (1) VOBE (1) VR (2)
VR gloves (1) VR/AR (1) vulnerability long tail (1)
Web 3D (1) web forms; XML schema; FPL Form Presentation Language; ASIS (1) Web services (1)
Webinos (1) wolny dostęp (1) workflow (1)
wykluczenie cyfrowe (1) X-VRML (2) X3D (3)
XML (1) xml languages. (1) zdalne nauczanie (2)
łańcuch bloków (2)