@ {10.1007/978-3-031-43404-4_34,
	title = {A Comprehensive Approach to~the~Analysis of~VR Training Progress of~Industry 4.0 Employees},
	booktitle = {Extended Reality, Cham},
	year = {2023},
	pages = {491{\textendash}504},
	publisher = {Springer Nature Switzerland},
	abstract = {Innovative workforce training solutions are essential as Industry 4.0 transforms the manufacturing and automation landscape. The Virtual Reality (VR) training system described in this paper uses multiple visualization techniques to track employees{\textquoteright} progress. To accommodate a range of user preferences and training objectives, the system makes use of various visualization techniques. PDF printouts offer a concise, portable summary of individual performance metrics, while 2D maps provide an overview of spatial navigation and task completion within the VR environment. 3D scenes allow for a more immersive, interactive visualization of employee progress, allowing users to better understand complex scenarios and relationships. The proposed system seeks to improve user engagement, comprehension, and retention of training outcomes by incorporating these visualization techniques.},
	isbn = {978-3-031-43404-4},
	doi = {10.1007/978-3-031-43404-4_34},
	author = {Adam Ga{\l}{\k a}zkiewicz and Miko{\l}aj Maik and Krzysztof Walczak and Leszczy{\'n}ski, Cyryl and G{\l}owaczewska, Julia},
	editor = {Lucio Tommaso de Paolis and Arpaia, Pasquale and Sacco, Marco}
}
