@ {10.1145/3611314.3615919,
	title = {Advancing STEM Education in Primary Schools with an Integrated System of 3D Games},
	booktitle = {Proceedings of the 28th International ACM Conference on 3D Web Technology, New York, NY, USA},
	series = {Web3D {\textquoteright}23},
	year = {2023},
	publisher = {Association for Computing Machinery},
	abstract = {This paper introduces a method to enhance STEM education in primary schools by integrating 3D educational games with traditional teaching tools. Our approach combines two fundamental aspects: technical, which incorporates multi-platform educational games of various genres, and social, fostering interactions between teachers, students, and software developers. This model encourages adaptive learning tailored to student needs and promotes continuous student engagement. By simplifying complex STEM concepts through gamification, our method holds promising potential to improve the quality and effectiveness of STEM education in primary schools.},
	keywords = {3D Games, Education, Gamification, STEM},
	isbn = {9798400703249},
	doi = {10.1145/3611314.3615919},
	url = {https://doi.org/10.1145/3611314.3615919},
	author = {Ranosz, Jeremi and Leszczy{\'n}ski, Cyryl and Kumor, Stanis{\l}aw and Popiel, Agnieszka and G{\l}owaczewska, Julia and Garwol, Patryk and Kaczmarek, Mateusz and Miko{\l}aj Maik}
}
