Semantic 3D
Semantics for Interactive 3D Content
Semantic 3D is a long-term research project performed at the Department of Information Technology and the VR Lab at the Poznań University of Economics and Business. The project aims at the development of new scientific solutions in the domain of distributed systems based on 3D interactive VR/AR content and services.
To stimulate creation of VR/AR applications, it is necessary to develop techniques that enable social co-creation of content and services by a large groups of „prosumers” (users-producers), and to facilitate access to VR/AR content and services anytime and anywhere – as it is now the case of standard web pages. However, creation, searching and composition of distributed three-dimensional interactive VR/AR content and services is much more complex than classic two-dimensional web pages. This is due to the fact that relationships between components of an interactive three-dimensional virtual scene may include, in addition to its meaning and form of presentation, also spatial, temporal, structural, logical, and behavioral aspects.
"ITSOA - New information technologies for electronic economy and information society based on service-oriented architecture"
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DynG is a research project aiming at designing and implementing a collaborative platform for electronic negotiations. It integrates support for group dynamics, social and communicative aspects. It allows negotiators to work in a structured manner - via negotiation protocols - in many groups within a single negotiation process.
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Work on Web2.0ERC project by DIT, PUE team
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Beh-VR is a research project focusing on development of a method of dynamic modelling of virtual reality that will enable dynamic composition and manipulation of virtual scenes based on a generic geometric and behavioural model consisting of arbitrarily complex spatial, temporal and logical structures.