Biblio
Book Chapter, Multi-platform Semantic Representation of Interactive 3D Content
, in: Technological Innovation for Collective Awareness Systems, in: IFIP Advances in Information and Communication Technology, vol. 432
, Springer, Berlin, Heidelberg, 2014, pp. 63-72, ISBN 978-3-642-54733-1, DOI 10.1007/978-3-642-54734-8_8, PM: 10.
Conference Paper, Query-based Composition of 3D Contents Animations for VR/AR Web Applications
, in: Web3D '18; Proceedings of the 23rd International ACM Conference on 3D Web Technology Poznań, Poland — June 20 - 22, 2018
, ACM Digital Library, 2018, pp. Article No 15, ISBN 978-1-4503-5800-2, DOI 10.1145/3208806.3208828.
Journal Article, Creating explorable extended reality environments with semantic annotations
, in: Multimedia Tools and Applications, vol. October 2020
, Springer, 2020, DOI https://doi.org/10.1007/s11042-020-09772-y, IF: 2.313, PM: 70.
Conference Paper, Semantic Composition of 3D Content Behavior for Explorable Virtual Reality Applications
, in: Virtual Reality and Augmented Reality 14th EuroVR International Conference, EuroVR 2017, Laval, France, December 12–14, 2017, Proceedings; in: Lecture Notes in Computer Science
, Springer, 2017, pp. 3-23, DOI 10.1007/978-3-319-72323-5_1.
Conference Paper, Annotation-based Creation of Explorable Immersive VR/AR Environments
, in: International Conference on 3D Immersion (IC3D), December 11-12, 2019, Brussels, Belgium
, 2019.
Conference Paper, Semantic Modelling of Interactive 3D Content
, in: Proceedings "Virtual Environments 2013 - Joint Virtual Reality Conference of EGVE - 19th Eurographics Symposium on Virtual Environments EuroVR - 10th EuroVR Conference", Paris, France December 11th - 13th, 2013
, Eurographics Association, 2013, pp. 41-48, ISBN ISBN 978-3-905674-47-7 .
Journal Article, Conceptual knowledge-based modeling of interactive 3D content
, in: The Visual Computer , vol. 31, issue 10
, Springer Berlin Heidelberg, 2015, pp. 1287-1306, DOI 10.1007/s00371-014-1011-9, IF: 1,073, PM: 25.
Conference Paper, Semantic Explorable Representation of 3D Content Behavior
, in: Extended Reality
, Cham, Springer Nature Switzerland, 2023, pp. 121–138, ISBN 978-3-031-43401-3, DOI 10.1007/978-3-031-43401-3_8.
Abstract
Conference Paper, Building multi-platform 3D virtual museum exhibitions with Flex-VR
, The 18th International Conference on Virtual Systems and Multimedia, Milan (Italy), 2-5 September 2012, IEEE Advancing Technology for Humanity, 2012, pp. 391-398, ISBN 978-1-4673-2562-2.
Conference Paper, Logging Interactions in Explorable Immersive VR/AR Applications
, in: 2018 International Conference on 3D Immersion (IC3D), Brussels, 5-6 Dec. 2018
, IEEE, 2018, pp. 1-8, ISBN Electronic ISBN: 978-1-5386-7590-8, DOI 10.1109/IC3D.2018.8657830 .
Conference Paper, Semantic Representation of Domain Knowledge for Professional VR Training
, in: 2021: 24th International Conference on Business Information Systems
, 24th International Conference on Business Information Systems, TIB Open Publishing, 2021, pp. 139-150, DOI 10.52825/bis.v1i.64.
Conference Paper, A Wireless Mesh Network enabling the implementation of a Deterministic Medium Access
, XV Poznań Telecommunications Workshop, Poznań, 9 grudnia 2011, Politechnika Poznańska Wydział Elektroniki i Telekomunikacji, 2011, pp. 3-6, ISBN 83-912916-1-8.
Book Chapter, Attribute-based Semantic Descriptions of Interactive 3D Web Content
, in: Information Technologies in Organizations - Management and Applications of Multimedia
, Wydawnictwa Towarzystwa Naukowego Organizacji i Kierownictwa - Dom Organizatora , Toruń, 2013, pp. 111-138, ISBN 978-83-7285-691-3.
Conference Paper, Semantic 4-dimensionai Modeling of VR Content in a Heterogeneous Collaborative Environment
, in: Web3D '18; Proceedings of the 23rd International ACM Conference on 3D Web Technology Poznań, Poland — June 20 - 22, 2018
, ACM Digital Library, 2018, pp. Article No 11, ISBN 978-1-4503-5800-2, DOI 10.1145/3208806.3208830.
Book, Knowledge-Based Explorable Extended Reality Environments
, Springer, 2020, PM: 80, DOI 10.1007/978-3-030-59965-2.
Book Chapter, Transparent Authorization and Access Control in Event-Based Environments
, in: Information Systems Archictecture and Technology, vol. Service Oriented Networked Systems
, Oficyna Wydawnicza Politechniki Wrocławskiej, Wrocław, 2011, pp. 197-210, ISBN 978-83-7493-625-5.
Book Chapter, Explorable Representation of Interaction in VR/AR Environments
, in: Augmented Reality, Virtual Reality, and Computer Graphics. 5th International Conference, AVR 2018; Otranto, Italy, June 24–27, 2018, Proceedings, Part II, vol. Lecture Notes in Computer Science (LNCS, volume 10851)
, Springer, 2018, pp. 589-609, PM: 5.
Conference Paper, The Semantic Web3D: Towards Comprehensive Representation of 3D Content on the Semantic Web
, in: International Conference on 3D Immersion (IC3D), December 11-12, 2019, Brussels, Belgium
, 2019.
Journal Article, Ontology-Based Representation and Modelling of Synthetic 3D Content: A State-of-the-Art Review
, in: Computer Graphics Forum, vol. 35, issue 8
, The Eurographics Association and John Wiley & Sons Ltd., 2017, pp. 329–353, DOI 10.1111/cgf.13083, IF: 1.611, PM: 35.
Conference Paper, A Virtual Car Showroom
, in: Web3D '18; Proceedings of the 23rd International ACM Conference on 3D Web Technology Poznań, Poland — June 20 - 22, 2018
, ACM New York, NY, USA, 2018, pp. 23:1--23:2, ISBN 978-1-4503-5800-2, DOI 10.1145/3208806.3208832.
Conference Paper, Knowledge-Based Creation of Industrial VR Training Scenarios
, in: Communication Papers of the 18th Conference on Computer Science and Intelligence Systems
, Annals of Computer Science and Information Systems, PTI, 2023, pp. 265–272, DOI 10.15439/2023B1379.
Conference Paper, Robot simulator facilitating the education of concurrent programming
, in: Proceedings of the Federated Conference on Computer Science and Information Systems
, Information Systems Education & Curricula Workshop, Federated Conference on Computer Science and Information Systems, Wrocław, Poland, 9-12 September, 2012, IEEE, 2012, pp. 891-896, ISBN 978-83-60810-51-4.
Abstract
Conference Paper, Application of NXT Based Robots for Teaching Java-Based Concurrency
, in: Lecture Notesin Computer Science
, E-Learning and Games for Training, Education, Health and Sports 7th International Conference, Edutainment 2012 and 3rd International Conference, GameDays 2012, Darmstadt, Germany, September 18-20, 2012., Springer Verlag, 2012, pp. 54-64, ISBN 978-3-642-33466-5, DOI 10.1007/978-3-642-33466-5.
Journal Article, Semantics for an Integrative and Immersive Pipeline Combining Visualization and Analysis of Molecular Data
, in: Journal of Integrative Bioinformatics, vol. 15 (2), issue Special Issue: From Virtual Reality to Immersive Analytics
, DE GRUYTER, 2018, pp. 1-19, PM: 5.
Book Chapter, Virtual and Augmented Reality for Configuring, Promoting and Servicing Household Appliances
, in: Advances in Manufacturing II. Lecture Notes in Mechanical Engineering
, Springer, Cham, 2019, pp. 368-380, ISBN 978-3-030-18714-9, DOI 10.1007/978-3-030-18715-6_31.