Biblio
, UNDERSTAND - Raport z rezultatów projektu (tłumaczenie z języka angielskiego),
Urząd Marszałkowski Województwa Wielkopolskiego, Poznań 2006: , 06/2006.
Conference Paper, Social Service Brokerage Based on UDDI and Social Requirements
, 11th IFIP Working Conference on Virtual Enterprises PRO-VE 2010, Saint-Etienne, France, October 11-13, 2010, 2010, ISBN 978-3-642-15960-2, DOI 10.1007/978-3-642-15961-9_51.
Abstract
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Book Chapter, Evaluation of a Cultural Heritage Augmented Reality Game
, in: Cartographies of Mind, Soul and Knowledge
, ZITI , 2015, pp. 153-174, ISBN 978-960-89320-7-4.
Book Chapter, Comparative User Experience Analysis of PC Gaming and Cloud Gaming
, in: Proceedings of the Third International Conference on Informatics Engineering and Information Science (ICIEIS2014)
, The Society of Digital Information and Wireless Communications (SDIWC), 2014, pp. 229-238, ISBN 978-0-9891305-8-5.
Conference Paper, Robot simulator facilitating the education of concurrent programming
, in: Proceedings of the Federated Conference on Computer Science and Information Systems
, Information Systems Education & Curricula Workshop, Federated Conference on Computer Science and Information Systems, Wrocław, Poland, 9-12 September, 2012, IEEE, 2012, pp. 891-896, ISBN 978-83-60810-51-4.
Abstract
Conference Paper, Application of NXT Based Robots for Teaching Java-Based Concurrency
, in: Lecture Notesin Computer Science
, E-Learning and Games for Training, Education, Health and Sports 7th International Conference, Edutainment 2012 and 3rd International Conference, GameDays 2012, Darmstadt, Germany, September 18-20, 2012., Springer Verlag, 2012, pp. 54-64, ISBN 978-3-642-33466-5, DOI 10.1007/978-3-642-33466-5.
Journal Article, Semantics for an Integrative and Immersive Pipeline Combining Visualization and Analysis of Molecular Data
, in: Journal of Integrative Bioinformatics, vol. 15 (2), issue Special Issue: From Virtual Reality to Immersive Analytics
, DE GRUYTER, 2018, pp. 1-19, PM: 5.
Journal Article, X-VRML for Advanced Virtual Reality Applications
, in: IEEE Computer, Volume 36, Nr 3
, IEEE Computer Society Press, 03/2003, pp. 89-92.
Conference Paper, An Architecture for Parameterised Production of Interactive TV Contents
, 11th International Workshop on Systems, Signals And Image Processing; International Conference on Signals And Electronic Systems IWSSIP 2004, 09/2004, pp. 465-468, PM: 5.
Conference Paper, Image-based Photorealistic 3D Models for Virtual Museum Exhibitions
, Archaeolingua, 07/2005, pp. 541-551, ISBN 963-8046-63-5.
Book Chapter, Virtual and Augmented Reality for Configuring, Promoting and Servicing Household Appliances
, in: Advances in Manufacturing II. Lecture Notes in Mechanical Engineering
, Springer, Cham, 2019, pp. 368-380, ISBN 978-3-030-18714-9, DOI 10.1007/978-3-030-18715-6_31.
Conference Paper, WebWisdom - Database Support for Distant Learning Systems
, 09/2001, pp. 289-299.
Conference Paper, Flex-VR: Configurable 3D Web Applications
, The International Conference on Human System Interaction HSI 2008, May 25-27, 2008, KrakĂłw, IEEE, 2008, pp. 135-140, ISBN 1-4244-1543-8.
Conference Paper, JDBC i ODBC - alternatywne metody dost?pu do baz danych
, 11/1998, pp. 161-176.
Conference Paper, Dynamic Composition of Behavior-rich VR Content
, The 1st International IEEE Conference on Information Technology, Gdansk, May 18 – 21, 2008, Gdansk University of Technology, 2008, pp. 333-336, ISBN 978-1-4244-2244-9.
Book Chapter, Building Augmented Reality Presentations with Web 2.0 Tools
, in: Advances in Intelligent Systems and Computing, vol. 369
, Springer International Publishing, ICEUTE 2015, 2015, pp. 595-605, ISBN 978-3-319-19712-8, DOI 10.1007/978-3-319-19713-5_52, PM: 15.
Journal Article, Challenges for higher education in the era of widespread access to generative AI
, in: Economics and Business Review, vol. 9
, Poznań University of Economics and Business Press, Jul., 2023, pp. 71-100, DOI 10.18559/ebr.2023.2.743.
Abstract
Conference Paper, Building Contextual Augmented Reality Environments with Semantics
, in: Proceedings of the 20th International Conference on Virtual Systems & Multimedia VSMM 2014, Hong Kong, 9-12 December 2014
, IEEE , 2014, pp. 353-361, DOI 10.1109/VSMM.2014.7136656 .
Journal Article, Method and System for Generating Virtual Scenes
, 05/2000.
Conference Paper, "VR-BML: Behaviour Modelling Language for Configurable VR Applications
, Archaeolingua, 2008, pp. 295-302, ISBN 978-963-8046-99-4.
Conference Paper, Semantic Exploration of Distributed AR Services
, in: Augmented Reality, Virtual Reality, and Computer Graphics. AVR 2017. Lecture Notes in Computer Science, vol. 10324
, Springer International Publishing, 2017, pp. 415-426, DOI 10.1007/978-3-319-60922-5_32, PM: 15.
Book Chapter, Building Configurable 3D Web Applications with Flex-VR
, in: Interactive 3D Multimedia Content - Models for Creation, Management, Search and Presentation
, Springer, London, Dordrecht, Heidelberg, New York, 2012, pp. 103-135, ISBN 978-1-4471-2496-2, DOI 10.1007/978-1-4471-2497-9.
Book Chapter, On-Demand Generation of 3D Content Based on Semantic Meta-Scenes
, in: Lecture Notes in Computer Science, vol. Augmented and Virtual Reality; First International Conference, AVR 2014, Lecce, Italy, September 17-20, 2014
, Springer International Publishing, 2014, pp. 313-332, ISBN 978-3-319-13968-5, DOI 10.1007/978-3-319-13969-2_24, PM: 10.
Journal Article, Virtual Museum Exhibitions
, in: IEEE Computer, Volume 39, Issue 3; March 2006;
, IEEE Computer Society Press, 03/2006, pp. 93-95.
Conference Paper, Representation of VRML Data in Object-Oriented Databases
, Dual-Use Technologies and Applications Conference, Syracuse (New York), USA, 07/1996, pp. 91-96.
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