Artykuł w czasopiśmie

X-VRML for Advanced Virtual Reality Applications

Krzysztof Walczak, Wojciech Cellary

Czasopismo
IEEE Computer, Volume 36, Nr 3
Tom
36 (3)
Strony
89–92
Wydawca
IEEE Computer Society Press
Rok
2003
ISSN
0018-9162
DOI
10.1109/mc.2003.1185226
URL
http://www.computer.org/computer/co2003/r3toc.htm
Słowa kluczowe
ARCO, PISTE, Virtual Reality, X-VRML

Streszczenie

Market acceptance of new personal computing products and services strongly depends on the quality of their user interfaces. Virtual reality is an emerging technology that promises significant advances in this area. The term itself is broad, ranging from simple 3D animation programs with no user interaction to systems with head-mounted displays, 3D manipulators, and other specialized hardware to immerse users in interactive virtual worlds. Originally developed for classic computer systems, VR technology is currently spreading to other platforms, including consumer electronics and interactive television systems. To enable the creation of active VR applications, we developed X-VRML. X-VRML is a high-level XML-based procedural language that adds dynamic modeling capabilities to virtual scene description standards such as VRML/X3D and MPEG-4.

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