Publikacje i patenty w dziedzinie wirtualnej rzeczywistości i systemów multimedialnych

Publikacje w dziedzinie wirtualnej i wzbogaconej rzeczywistości (od 2012) 

Książki:
1. Cellary, W. and K. Walczak, Interactive 3D Multimedia Content – Models for Creation, Management, Search and Presentation, Springer, UK, 2012, ISBN 978-1-4471-2497-9.
Artykuły w czasopismach indeksowanych w bazie Web of Science (lista filadelfijska)
2. Walczak, K., and J. Flotyński, Inference-based creation of synthetic 3D content with ontologies, Multimedia Tools and Applications, Springer US, 2018, pp. 1-32, DOI 10.1007/s11042-018-6788-5, IF: 1,541
3. Wójtowicz, A., R. Wojciechowski, D. Rumiński, and K. Walczak, Securing Ubiquitous AR Services, Multimedia Tools and Applications, vol. 77, issue 20 , Springer, 2018, pp. 26881–26899, DOI 10.1007/s11042-018-5892-x, IF: 1.530
4. Flotyński, J., K. Walczak, Ontology-based Representation and Modeling of Synthetic 3D Con-tent: A State of the Art Review, Computer Graphics Forum, The Eurographics Association and John Wiley & Sons Ltd., 2017, IF: 1,542.
5. Flotyński, J., and K. Walczak, Customization of 3D content with semantic meta-scenes, in: Graphical Models, Elsevier, 2016, pp. in print, DOI 10.1016/j.gmod.2016.07.001, IF: 0,821.
6. Rumiński, D., An experimental study of spatial sound usefulness in searching and navigating through AR environments, in: Virtual Reality, vol. 19, issue Special Issue of Springer “Virtual Reality” Journal on Spatial Sound in Virtual and Augmented Reality, Springer London, 2015, pp. 223-233, DOI 10.1007/s10055-015-0274-4, IF: 0,667.
7. Flotyński, J., and K. Walczak, Conceptual knowledge-based modeling of interactive 3D content, in: The Visual Computer, vol. August 2014, Springer Berlin Heidelberg, 2014, DOI 10.1007/s00371-014-1011-9, IF: 1,073.
8. Flotyński, J., and K. Walczak, Semantic Representation of Multi-platform 3D Content, in: Computer Science and Information Systems, vol. 11, No 4, October 2014, issue Special Issue on Advances in Systems, Modeling, Languages and Agents, ComSIS Consortium, 2014, pp. 1555-1580, DOI 10.2298/CSIS131218073F, IF: 0,575.
9. Wojciechowski, R., and W. Cellary, Evaluation of Learners’ Attitude toward Learning in ARIES Augmented Reality Environments, in: Computers & Education, Elsevier, 2013, DOI 10.1016/j.compedu.2013.02.014, IF: 2,621.
Publikacje w pozostałych czasopismach:
10. Walczak, K., W. Wiza, and J. Chmielewski, Adaptation of User Interfaces in SOA Applications, in: e-Minds: Int. Journal on Human-Computer Interaction, vol. 2, issue 8, e-Minds, 2012, pp. 3-17. 
Publikacje w materiałach konferencyjnych indeksowanych w bazie Web of Science:
11. Walczak, K., R. Wojciechowski, and A. Wójtowicz, Semantic Exploration of Distributed AR Services, in: Augmented Reality, Virtual Reality, and Computer Graphics. AVR 2017. Lecture Notes in Computer Science, vol. 10324, ed. De Paolis, L., P. Bourdot, and A. Mongelli, Springer Int. Publishing, 2017, pp. 415-426, DOI 10.1007/978-3-319-60922-5_32 (nagroda Best Paper)
12. Walczak, K., Semantics-Supported Collaborative Creation of Interactive 3D Content, in: Augmented Reality, Virtual Reality, and Computer Graphics. AVR 2017. Lecture Notes in Computer Science, vol. 10325, ed. De Paolis, L., P. Bourdot, and A. Mongelli, Springer International Publishing, 2017, pp. 385-401, DOI 10.1007/978-3-319-60928-7_33
13. Rumiński, D., and K. Walczak, Semantic Model for Distributed Augmented Reality Services, in: Proceedings of the 22nd International Conference on Web3D Technology, Brisbane (Australia), June 5-7, 2017, ACM, New York, 2017, pp. Article No 13, ISBN 978-1-4503-4955-0, DOI 10.1145/3055624.3077121
14. Flotyński, J., and K. Walczak, Knowledge-based representation of 3D content behavior in a service-oriented virtual environment, in: Proceedings of the 22nd International Conference on Web3D Technology, Brisbane (Australia), June 5-7, 2017, ACM, New York, 2017, pp. Article No 14, ISBN 978-1-4503-4955-0, DOI 10.1145/3055624.3075959
15. Flotyński J., Walczak K., Ontology-based Creation of 3D Content in a Service-Oriented Environment, in: Lecture Notes in Business Information Processing: International Conference on Business Information Systems, Poznań, Poland, 24-26 June 2015, Springer Verlag, pp. 77-89 
16. Walczak, K., W. Wiza, R. Wojciechowski, A. Wójtowicz, D. Rumiński, and W. Cellary, Building Augmented Reality Presentations with Web 2.0 Tools, in: Advances in Intelligent Systems and Computing, vol. 369, ed. Herrero, Á., B. Baruque, J. Sedano, H. Quintián, and E. Corchado, Springer International Publishing, ICEUTE 2015, pp. 595-605, ISBN 978-3-319-19712-8, DOI 10.1007/978-3-319-19713-5_52 
17. Walczak K., Flotyński J., Semantic query-based generation of customized 3D scenes, in: Proceedings of the 20th International Conference on Web 3D Technology, Heraklion, Greece, 18-21 June 2015, ACM, pp. 123-131 (nagroda: ACM Web3D Best Paper Award)
18. Walczak K., D. Rumiński, and J. Flotyński, Building Contextual Augmented Reality Environments with Semantics, The 20th International Conference on Virtual Systems & Multimedia 2014, Hong Kong, 9-12 December 2014, IEEE, pp. 353-361
19. Walczak, K., and J. Flotyński, On-Demand Generation of 3D Content Based on Semantic Meta-Scenes, in: Lecture Notes in Computer Science, vol. Augmented and Virtual Reality; First International Conference, AVR 2014, Lecce, Italy, September 17-20, 2014, ed. de Paolis, L T., and A. Mongelli, Springer International Publishing, 2014, pp. 313-332, ISBN 978-3-319-13968-5, DOI 10.1007/978-3-319-13969-2_24
20. Rumiński, D., and K. Walczak, Dynamic composition of interactive AR scenes with the CARL language, The 5th International Conference on Information, Intelligence, Systems and Applications, Chania, Greece, July 7 - 9, 2014, Chania, Greece, IEEE, 2014, pp. 329-334, ISBN 978-1-4799-6171-9, DOI 10.1109/IISA.2014.6878808
21. Rumiński, D., K. Walczak, and J. Chmielewski, Generating User Interfaces for XML Schema Documents with a Presentation Language, in: Computer Networks Communications in Computer and Information Science; 21st International Conference, CN 2014, Brunów, Poland, June 23-27, 2014. Proceedings, vol. 431, Springer, 2014, pp. 328-337, ISBN 978-3-319-07940-0, DOI 10.1007/978-3-319-07941-7_33
22. Rumiński, D., and K. Walczak, CARL: A Language for Modelling Contextual Augmented Reality Environments, in: Technological Innovation for Collective Awareness Systems, in: IFIP Advances in Information and Communication Technology, vol. 432, ed. Camarinha-Matos, L. M., N. S. Barrento, and R. Mendonça, Springer, Berlin, Heidelberg, 2014, pp. 183-190, ISBN 978-3-642-54733-1, DOI 10.1007/978-3-642-54734-8_21
23. Flotyński, J., and K. Walczak, Multi-platform Semantic Representation of Interactive 3D Content, in: Technological Innovation for Collective Awareness Systems, in: IFIP Advances in Information and Communication Technology, vol. 432, ed. Camarinha-Matos, L. M., N. S. Barrento, and R. Mendonça, Springer, Berlin, Heidelberg, 2014, pp. 63-72, ISBN 978-3-642-54733-1, DOI 10.1007/978-3-642-54734-8_8 
24. Rumiński, D., and K. Walczak, Semantic Contextual Augmented Reality Environments, in: The 13th IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2014), ISMAR 2014, Munich, Germany, IEEE, 2014, pp. 401 - 404, DOI 10.1109/ISMAR.2014.6948506 
25. Flotyński, J., and K. Walczak, Conceptual Semantic Representation of 3D Content, in: Lecture Notes in Business Information Processing: International Conference on Business Information Systems, Poznań, Poland, 19 - 20 June, 2013, vol. 160, ed. Wil van der Aalst, John Mylopoulos, Michael Rosemann, Michael J. Shaw, and C. Szyperski, Springer, 2013, pp. 244-257, ISBN 978-3-642-41686-6, DOI 10.1007/978-3-642-41687-3_23
26. Rumiński, D., and K. Walczak, Creation of Interactive AR Content on Mobile Devices, in: Lecture Notes in Business Information Processing: International Conference on Business Information Systems, Poznań, Poland, 19 - 20 June, 2013, vol. 160, ed. Wil van der Aalst, John Mylopoulos, Michael Rosemann, M. J. Shaw, and C. Szyperski, Springer, 2013, pp. 258-269, ISBN 978-3-642-41686-6, DOI 10.1007/978-3-642-41687-3_24
27. Flotyński, J., and K. Walczak, Semantic Multi-layered Design of Interactive 3D Presentations, in: Proceedings of the 2013 Federated Conference on Computer Science and Information Systems Kraków, Poland, 8 - 11 September, 2013, vol. 1, ed. Ganzha, M., L. Maciaszek, and M. Paprzycki, Polskie Towarzystwo Informatyczne, Warszawa, 2013, pp. 541-548, ISBN 978-1-4673-4471-5
28. Flotyński, J., and K. Walczak, Microformat and Microdata Schemas for Interactive 3D Web Content, in: Proceedings of the 2013 Federated Conference on Computer Science and Information Systems Kraków, Poland, 8 - 11 September, 2013, vol. 1, ed. Ganzha, M., L. Maciaszek, and M. Paprzycki, Polskie Towarzystwo Informatyczne, Warszawa, 2013, pp. 549-556, ISBN 978-1-4673-4471-5
Materiały konferencyjne wydane w formie w monografii naukowych:
29. Walczak, K., J. Sokołowski, and J. Dziekoński, Configurable Virtual Reality Store with Contextual Interaction Interface, in: 11th International Conference on Human System Interaction HSI 2018 – July 04-06, 2018, Proceedings, ed. Bujnowski, A., M. Kaczmarek, and J. Rumiński, IEEE Xplore Digital Library, 2018, pp. 28-34, ISBN 978-1-5386-5023-3.
30. Flotyński, J., A. Nowak, and K. Walczak, Explorable Representation of Interaction in VR/AR Environments, in: Augmented Reality, Virtual Reality, and Computer Graphics. 5th International Conference, AVR 2018; Otranto, Italy, June 24–27, 2018, Proceedings, Part II, vol. Lecture Notes in Computer Science (LNCS, volume 10851), ed. de Paolis, L. T., and P. Bourdot, Springer, 2018, pp. 589-609
31. Rumiński, D., M. Maik, and K. Walczak, Mixed Reality Stock Trading Visualization System, in: Augmented Reality, Virtual Reality, and Computer Graphics 5th International Conference, AVR 2018, Otranto, Italy, June 24–27, 2018, Proceedings, Part I, vol. Lecture Notes in Computer Science book series (LNCS, volume 10850), ed. di Paolis, L. T., and P. Bourdot, Springer, 2018, pp. 301-310
32. Rumiński, D., and K. Walczak, An Architecture for Distributed Semantic Augmented Reality Services, in: Web3D '18; Proceedings of the 23rd International ACM Conference on 3D Web Technology Poznań, Poland — June 20 - 22, 2018, ACM Digital Library, 2018, pp. Article No 18, ISBN 978-1-4503-5800-2
33. Flotyński, J., M. Krzyszkowski, and K. Walczak, Query-based Composition of 3D Contents Animations for VR/AR Web Applications, in: Web3D '18; Proceedings of the 23rd International ACM Conference on 3D Web Technology Poznań, Poland — June 20 - 22, 2018, ACM Digital Library, 2018, pp. Article No 15, ISBN 978-1-4503-5800-2, DOI 10.1145/3208806.3208828.
34. Dziekoński, J., and K. Walczak, A configurable virtual reality store, in: Web3D '18 Proceedings of the 23rd International ACM Conference on 3D Web Technology, ACM New York, NY, USA, 2018, pp. Article 29; ISBN 978-1-4503-5800-2, DOI 10.1145/3208806.3208831 (short paper) Best Poster Award
35. Sokołowski, J., and K. Walczak, A Contextual Semantic Interaction Interface for Virtual Reality Environments, in: Proceedings of the ACM VRIC 2018 International Conference, Laval Virtual, April 4-6, 2018; pp. Article No. 17
36. Sokołowski, J., and K. Walczak, Semantic Modelling of User Interactions in Virtual Reality Environments, in: 9th IFIP WG 5.5/SOCOLNET Advanced Doctoral Conference on Computing, Electrical and Industrial Systems, DoCEIS 2018, Costa de Caparica, Portugal, May 2-4, 2018, Proceedings, ed. Camarinha-Matos, L. M., K. O. Adu-Kankam, and J. Mohammad, Springer International Publishing, 2018, pp. 18-27, ISBN 978-3-319-78574-5, DOI 10.1007/978-3-319-78574-5_2
37. Flotyński, J., M. Krzyszkowski, and K. Walczak, Semantic Composition of 3D Content Behavior for Explorable Virtual Reality Applications, in: Virtual Reality and Augmented Reality 14th EuroVR International Conference, EuroVR 2017, Laval, France, December 12–14, 2017, Proceedings; in: Lecture Notes in Computer Science, ed. Barbic, J., M. D'Cruz, M E. Latoschik, M. Slater, and P. Bourdot, Springer, 2017, pp. 3-23, DOI 10.1007/978-3-319-72323-5_1
38. Sylaiou, S., K. Mania, F. Liarokapis, M. White, K. Walczak, R. Wojciechowski, W. Wiza, and Z. Patias, Evaluation of a Cultural Heritage Augmented Reality Game, in: Cartographies of Mind, Soul and Knowledge, ZITI, 2015, pp. 153-174, ISBN 978-960-89320-7-4
39. Walczak, K., The Challenge of Designing Interactive 3D Content, ECCE 2015 – European Conference on Cognitive Ergonomics, w ramach The International Conference Multimedia, Interaction, Design and Innovation (MIDI 2015), 1-3 July 2015, Warszawa, ACM 2015 (index: Scopus)
40. Flotyński, J., and K. Walczak, Attribute-based Semantic Descriptions of Interactive 3D Web Content, in: Information Technologies in Organizations - Management and Applications of Multimedia, ed. Kiełtyka, L., Wydawnictwa Towarzystwa Naukowego Organizacji i Kierownictwa - Dom Organizatora, Toruń, 2013, pp. 111-138, ISBN 978-83-7285-691-3
41. Rumiński, D., and K. Walczak, Mobile Augmented Reality Authoring Tool for Virtual Exhibitions, in: Information Technologies in Organizations - Management and Applications of Multimedia, vol. Management and applications of multimedia, ed. Kiełtyka, L., Wydawnictwa Towarzystwa Naukowego Organizacji i Kierownictwa - Dom Organizatora, Toruń, 2013, pp. 139-151, ISBN 978-83-7285-691-3
42. Flotyński, J., and K. Walczak, Semantic Modelling of Interactive 3D Content, in: Proceedings "Virtual Environments 2013 - Joint Virtual Reality Conference of EGVE - 19th Eurographics Symposium on Virtual Environments EuroVR - 10th EuroVR Conference", Paris, France December 11th - 13th, 2013, Eurographics Assoc., 2013, pp. 41-48, ISBN 978-3-905674-47-7
43. Flotyński, J., and K. Walczak, Describing Semantics of 3D Web Content with RDFa, The First International Conference on Building and Exploring Web Based Environments, Sevilla (Spain), January 27 - February 1, 2013, ThinkMind, 2013, pp. 63-68, ISBN 978-1-61208-248-6.
44. Flotyński, J., J. Dalkowski, and K. Walczak, Building multi-platform 3D virtual museum exhibitions with Flex-VR, The 18th International Conference on Virtual Systems and Multimedia, Milan (Italy), 2-5 September 2012, IEEE Advancing Technology for Humanity, 2012, pp. 391-398, ISBN 978-1-4673-2562-2
45. Chmielewski, J., and K. Walczak, Application Architectures for Smart Multi-device Applications, in: Proceedings of the Workshop on Multi-device App Middleware 2012, Workshop on Multi-device App Middleware 2012, Montreal (Canada), December 3 – 7, 2012, ACM, New York, 2012, pp. 5:1 - 5:5, ISBN 978-1-4503-1617-0, DOI 10.1145/2405172.2405177 
Rozdziały w monografiach naukowych
46. Walczak, K., Dynamic Database Modeling of 3D Multimedia Content, in: Interactive 3D Multimedia Content - Models for Creation, Management, Search and Presentation, ed. Cellary, W., and K. Walczak, Springer, London, Dordrecht, Heidelberg, New York, 2012, pp. 55-101, ISBN 978-1-4471-2496-2, DOI 10.1007/978-1-4471-2497-9
47. Walczak, K., Building Configurable 3D Web Applications with Flex-VR, in: Interactive 3D Multimedia Content - Models for Creation, Management, Search and Presentation, ed. Cellary, W., and K. Walczak, Springer, London, Dordrecht, Heidelberg, New York, 2012, pp. 103-135, ISBN 978-1-4471-2496-2, DOI 10.1007/978-1-4471-2497-9
48. Cellary W., and K. Walczak, Interactive 3D Content Standards, in: Interactive 3D Multimedia Content - Models for Creation, Management, Search and Presentation, ed. Cellary, W., and K. Walczak, Springer, London, Dordrecht, Heidelberg, New York, 2012, pp. 13-35, ISBN 978-1-4471-2496-2, DOI 10.1007/978-1-4471-2497-9
49. Cellary W., and K. Walczak, Issues in Creation, Management, Search and Presentation of Interactive 3D Content, in: Interactive 3D Multimedia Content - Models for Creation, Management, Search and Presentation, ed. Cellary, W., and K. Walczak, Springer, London, Dordrecht, Heidelberg, New York, 2012, pp. 37-54, ISBN 978-1-4471-2496-2, DOI 10.1007/978-1-4471-2497-9\

Patenty związane z zagadnieniami wirtualnej rzeczywistości i systemów multimedialnych

1. Walczak K., W. Cellary, Method and system for generating virtual scenes, May 31, 2000; European Patent No. EP1004987
2. Walczak K., W. Cellary, Method and system for modeling virtual scenes in a database, May 31, 2000; European Patent No. EP1004989
3. Podgorny M., L. Beca, G. Cheng, G. C. Fox, T. Jurga, K. Olszewski, P. Sokolowski, K. Walczak, Platform-independent collaboration backbone and framework for forming virtual communities having virtual rooms with collaborative sessions, June 20, 2000; United States Patent No. 6,078,948