Biblio

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2022
Conference Paper, Sobociński, P., M. Maik, and K. Walczak, Multimodal presentation of 3D relief sculptures in virtual reality , CW 2022: 2022 International Conference on Cyberworlds, Kanazawa, Japan, September 27-29, 2022, 2022, DOI 10.1109/CW55638.2022.00021. Abstract
2021
2019
Book Chapter, Walczak, K., J. Flotyński, and D. Strugała, Semantic Contextual Personalization of Virtual Stores , in: Augmented Reality, Virtual Reality, and Computer Graphics. AVR 2019. Lecture Notes in Computer Science, vol. 11613, ed. de Paolis, L T., and P. Bourdot , Springer, Cham, 2019, pp. 220-236, ISBN 978-3-030-25964-8 , DOI https://doi.org/10.1007/978-3-030-25965-5_17 .
Book Chapter, Walczak, K., J. Flotyński, D. Strugała, D. Rumiński, M. Maik, A. Englert, and T. Jenek, Virtual and Augmented Reality for Configuring, Promoting and Servicing Household Appliances , in: Advances in Manufacturing II. Lecture Notes in Mechanical Engineering, ed. Trojanowska J., Ciszak O., Machado J., and P. I. , Springer, Cham, 2019, pp. 368-380, ISBN 978-3-030-18714-9, DOI 10.1007/978-3-030-18715-6_31.
Book Chapter, Strugała, D., and K. Walczak, Virtual Reality and Logic Programming as Assistance in Architectural Design , in: Augmented Reality, Virtual Reality, and Computer Graphics. AVR 2019. Lecture Notes in Computer Science, vol. 11613, ed. De Paolis, L., and P. Bourdot , Springer, Cham, 2019, pp. 158-174, ISBN 978-3-030-25964-8, DOI https://doi.org/10.1007/978-3-030-25965-5_13.
2018
Conference Paper, Walczak, K., J. Sokołowski, and J. Dziekoński, Configurable Virtual Reality Store with Contextual Interaction Interface , in: 11th International Conference on Human System Interaction HSI 2018 – July 04-06, 2018, Proceedings, ed. Bujnowski, A., M. Kaczmarek, and J. Rumiński , IEEE Xplore Digital Library, 2018, pp. 28-34, ISBN 978-1-5386-5023-3.
Book Chapter, Sokołowski, J., and K. Walczak, Semantic Modelling of User Interactions in Virtual Reality Environments , in: 9th IFIP WG 5.5/SOCOLNET Advanced Doctoral Conference on Computing, Electrical and Industrial Systems, DoCEIS 2018, Costa de Caparica, Portugal, May 2-4, 2018, Proceedings, ed. Camarinha-Matos, L. M., K. O. Adu-Kankam, and J. Mohammad , Springer International Publishing, 2018, pp. 18-27, ISBN 978-3-319-78574-5, DOI 10.1007/978-3-319-78574-5_2.
2012
Book Chapter, Chmielewski, J., Describing Interactivity of 3D Content , in: Interactive 3D Multimedia Content - Models for Creation, Management, Search and Presentation, ed. Cellary, W., and K. Walczak , Springer, London, Dordrecht, Heidelberg, New York, 2012, pp. 195-221, ISBN 978-1-4471-2496-2, DOI 10.1007/978-1-4471-2497-9.
Book Chapter, Wiza, W., Interactive 3D Visualization of Search Results , in: Interactive 3D Multimedia Content - Models for Creation, Management, Search and Presentation, ed. Cellary, W., and K. Walczak , Springer, London, Dordrecht, Heidelberg, New York, 2012, pp. 253-291, ISBN 978-1-4471-2496-2, DOI 10.1007/978-1-4471-2497-9.
2009
Book Chapter, Chmielewski, J., Ontology Enabled Metadata for Interactive 3D Objects , in: Information Systems Architecture and Technology - Service Oriented Distributed Systems: Concepts and Infrastructure , Oficyna Wydawnicza Politechniki Wrocławskiej, 2009, pp. 59-69.
2005
Journal Article, Patel, M., M. White, N. Mourkoussis, K. Walczak, R. Wojciechowski, and J. Chmielewski, Metadata Requirements for Digital Museum Environments , in: International Journal on Digital Libraries, Special Issue on Digital Museum, Volume 5, Number 3, May/2005 , Springer-Verlag, 05/2005, pp. 179-192, ISBN r: ISSN: 1432- 5012.
2004
Journal Article, Cellary, W., W. Wiza, and K. Walczak, Visualizing Web Search Results in 3D , in: IEEE Computer, Volume 37, Issue 5 , IEEE Computer Society Press, 05/2004, pp. 87-89.
2003
Journal Article, Walczak, K., and W. Cellary, X-VRML for Advanced Virtual Reality Applications , in: IEEE Computer, Volume 36, Nr 3 , IEEE Computer Society Press, 03/2003, pp. 89-92.